![]() ![]() You must have the CSUAC 2 installed before you install the Dundjinni Archives. Please note that the Dundjinni Archives for CC3+ are an expansion of the CSUAC 2. The latter, fortunately, comprises only a very small part of the Dundjinni Archives. However, the following objects are not included in the CC3+ version: Symbols and fills already included in Bogie’s Mapping Objects and those created by Dundjinni users who do not allow commercial use of their products. These archives essentially are the same product as offered to Dundjinni users via the Dundjinni forums. The series took a big leap forward this year with the improved CSUAC 2 and two newly authorized releases from the Dundjinni zone: First, Bogie’s Mapping Objects and now the Dundjinni Archives. We began offering our series of add-ons for ProFantasy products several years ago with the Vintyri (TM) Cartographic Collection. This is an optional extension of the archives needed only by users of Cosmographer (12 MB). ![]() To avoid download problems, we’ve split the package up into five separate ZIP files.Ģ) The Cosmographer Extension of the Dundjinni Archives for CC3+. This is a huge add-on with loads of resources, a total download of 2.4 GB. The final release versions of the last two chapters of the Dundjinni Archives for CC3+ now are available for download:ġ) The Dundjinni (TM) Archives for CC3+, Volume 2. All of them integrate into City Designer 3, Dungeon Designer 3, Symbol Set 3 (Modern), Symbol Set 4 (Dungeons of Schley) and Cosmographer. All of these products are licensed for free personal and commercial use. Our series of free add-ons for CC3+ has finished and has reached its end. I’ll let the project lead, Mark Oliva, say it in his own words: To our delight the Vintyri project has collected, painstakingly assembled and released another amazing collection of artwork for CC3+: The Dundjinni(tm) Archives. There’s a Windows demo on the site, and once I’m able to wrest my PC laptop from my wife, I’m going to give it a whirl.Ralf | Octo| Bogie's Mapping Objects, CSUAC, Dundjinni, free art, Vintyri Obviously, as a Mac fan, that bit got my attention - the platform could certainly use a mapping utility like this. The program’s written in Java, and while the initial version - scheduled for release in April - will run under Windows, they’re hoping to do Mac and Linux version as well. I didn’t see much on the site about the adventure designer component, but apparently it’ll allow you to import and edit statblocks, which can then be assigned to objects within maps. Of course, they’ll probably cost me $60 to print on my inkjet printer. The maps look simply gorgeous, combining photo-realistic graphics with a faint - but discernable - grid. It’s a combination mapper/adventure designer reminiscent of what Fluid had planned for the aborted Master Tools. Ultimately, responsibility for fixing and updating eTools passed to Code Monkey, for reasons never fully explained. Of course, Fluid did get screwed by Hasbro after the WotC take over, and it’s hard to say how many problems resulted from the radical re-tooling that was forced upon them. It was buggy and underpowered compared to the open source PC Gen. On the other, eTools was … disappointing. ![]() On the one hand, the Character Creator that shipped with the PHB 3.0 was probably the best such tool I ever used. I just saw an ad for Fluid’s new mapping/adventure creator program, Dundjinni, on the back of Dungeon Magazine yesterday. ![]()
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